Think of tags as like a book index where you find words and which pages they are on, the same principle applies here. Although it's taken a stage further so it might not be the word, but the subject, so for example if you're looking for things to do with fractal gradients for example. A tag may bring back posts with gradient files, as well as posts that discuss gradients, or tutorials about them.
Posts tagged as variations
Rick Sidwell Tutorial Videos -redirect
A collection of videos by Rick Sidwell who has written a collection of in … Details
Detailed Variation Articles -redirect
These are detailed articles about some of the variations used in JWildfire, kindly researched and supplied by Rick Sidwell and Jesus Sosa. Essential reading for those who want to delve even deeper into the complexities of fractal flame variations.
Latest JWildfire Scripts
Scripts for JWildfire that help you create flame fractals easily. Scripts allow you to build fractals quickly and easily without having to compile them yourself. They’re made to show you how different combinations of modifications may result in a wide range of fantastic designs.
Double pre_recip BS base
Double pre_recip BS base Fractal flame for Jwildfire, use the on screen copy button to copy to clipboard, you can then post inside the software
Complex Numbers Operations for c_var & cut_c variations – Jesus Sosa
Good tutorial by Jesus explaining the new complex number techniques for JWildfire.
Cut_ variations by Jesús Sosa
The new cut variations are so cool, so much fun to play with, Jesus explains more here.
Whittaker Courtney – New Custom Variations
Some custom variations created by Whittaker Courtney How to use custom variations
New feature – reset values of variations
How to very quickly reset the variation values back to their default settings.
Chrome Swirl II
Chrome Swirl II Fractal flame for Jwildfire, use the on screen copy button to copy to clipboard, you can then post inside the software
Linear Sim Tutorial – Whittaker Courtney
It started off when I was looking at the glynnsim3 code trying to alter the shape when I realized a similar thing could be recreated using 2 or 3 xforms with linears and post_smartcrops. This setup, although more complicated, allows much more customization than just using a glynnsim3 on its own.