Fractal Flames Community and Resources
There are several hundred variations that can be used and amended in JWildfire. Many of the most common variations are explained here with cross referencing allowing you a greater understanding of their use.
Main variation group list, gathering variations together by type.
Variations that use L-Systems to generate shapes. These are all “blur” variations that ignore their input and just generate a random point on the shape for each iteration.
Variations that divide up the plane in various ways and flip or rotate the parts.
List of the common fractal variations, their parameters and examples.
A guide to the more common variations and their parameters.
Variations that manipulate only the z coordinate. All of these must be used with another variation to process x and y (even if linear to simply copy it).
Variations that add waves to x, y, and/or z. There are a lot of different variants on this theme, differing in the parameters available and how they are applied.
Variations that emulate a number of other variations, adding wavy effects using a technique from audio synthesizers.
Long list of variations used in JWildfire and Apophysis. Parameter meanings and website links for further information.
Variations that ignore the input and generate specific shapes. Often called “blurs” because they create a blur effect when used on the same transform with other variations.