Main variation group list, gathering variations together by type.
Variations that use L-Systems to generate shapes. These are all “blur” variations that ignore their input and just generate a random point on the shape for each iteration.
Variations that divide up the plane in various ways and flip or rotate the parts.
List of the common fractal variations, their parameters and examples.
A guide to the more common variations and their parameters.
Variations that manipulate only the z coordinate. All of these must be used with another variation to process x and y (even if linear to simply copy it).
Variations that add waves to x, y, and/or z. There are a lot of different variants on this theme, differing in the parameters available and how they are applied.
Variations that emulate a number of other variations, adding wavy effects using a technique from audio synthesizers.