Switch between polar or log-polar and rectangular coordinates.
http://mathworld.wolfram.com/PolarCoordinates.html
https://en.wikipedia.org/wiki/Log-polar_coordinates
https://en.wikipedia.org/wiki/Polar_coordinate_system
Polar Sample Flames
invpolar
Treat the rectangular coordinates (x,y) of a point as polar coordinates (ρ,θ) (the inverse of polar).
Type: 2D
Author: Luca G (dark-beam)
Date: 4 Oct 2018
https://www.deviantart.com/dark-beam/art/Inverse-polar-766833707
polar
Treat the polar coordinates (ρ,θ) of a point as rectangular coordinates (x,y).
Type: 2D
Author: Scott Draves
https://www.deviantart.com/fardareismai/art/Polinear-Examples-765766115
polar2
Treat the log-polar coordinates (ρ,θ) of a point as rectangular coordinates (x,y).
Type: 2D
Author: Joel and Michael Faber
Date: 7 Sep 2007
There are also post_ and pre_ versions (post_polar2 and pre_polar2).
polar2_3D
Variant of polar2 with added 3D wave.
Type: 3D
Author: Larry Berlin (aporev)
Date: 27 Sep 2009
Parameter | Description |
---|---|
pwr | Controls the size of the 3D wave |
freq | Frequency of the 3D wave |
https://www.deviantart.com/aporev/art/petal3D-plugin-139564066
pre_polar2_y
Flawed attempt at a pre version of polar2.
Type: 2D
Author: Kenny Vaneetvelde (Raykoid666)
Date: 17 Oct 2008
Included here for completeness only; there are several flaws in the implementation.
https://www.deviantart.com/raykoid666/art/pre-plugin-pack-101004596
unpolar
Treat the rectangular coordinates (x,y) of a point as log-polar coordinates (ρ,θ) (the inverse of polar2).
Type: 2D
Author: Michael Faber
Date: 15 Mar 2009
Note: The variation inexplicably scales the result down by 2π. The author undoubtedly had a reason for doing this, but it generally makes the result too small. So a tip for using unpolar: as a starting point, change the amount from 1 to 6.28 (a rough approximation of 2π).
http://pillemaster.deviantart.com/art/Circular-Flame-Tutorial-or-Unpolar-GlynnSim-271965226
http://pillemaster.deviantart.com/art/Foci-and-Unpolar-Tutorial-301184325