Shapes
Variations that ignore the input and generate specific shapes. Often called “blurs” because they create a blur effect when used on the same transform with other variations.
Fractal Flames Community and Resources
Think of tags as like a book index where you find words and which pages they are on, the same principle applies here. Although it's taken a stage further so it might not be the word, but the subject, so for example if you're looking for things to do with fractal gradients for example. A tag may bring back posts with gradient files, as well as posts that discuss gradients, or tutorials about them.
Variations that ignore the input and generate specific shapes. Often called “blurs” because they create a blur effect when used on the same transform with other variations.
Variations that reshape the input (for example, turn a circle into a square or other polygon).
Variations based on polynomial Julia sets. For escape time fractals, the formula is z → z^n + c. For flames, the mapping is reversed and the “+ c” part is done by the affine transform, so these variations basically take the root of the input taken as a complex number, returning one of the results at random.
Treats 2D points as complex numbers and raises them to a complex power that can be specified in various ways.
Variations that add different types of blurriness. Unlike blur transforms, they do not ignore their inputs or create shapes by themselves. Most are best used in conjunction with other variations on the same transform, although a few have an incorporated linear so this is not needed.
These variations use the formulas for strange attractors. They are mostly normal variations, not blurs, and will produce the actual attractor when used on a single transform by themselves with no affine transforms, as is done with all of the examples shown here.
How to add macro buttons to JWildfire. Macro buttons, link to scripts either external or built in. This helps you quickly modify or create new flames.