Nostromo Flame Pack
Played around with a random flame I’d saved, adding and tweaking a few things started getting some nice shapes out of it. As is usual with these things, that spread, and …
Fractal Flames Community and Resources
Played around with a random flame I’d saved, adding and tweaking a few things started getting some nice shapes out of it. As is usual with these things, that spread, and …
Brad Stefanov You can use julian and pre_post mobius to make a straight line by setting re_c or im_c to 1. Example here remove the linear. <flame smooth_gradient=”0″ version=”JWildfire V4.10 (11.05.2019)” …
Full DetailsUse julian and pre_post mobius to make a straight line
Created by Beatrix Willius <flame smooth_gradient=”0″ version=”JWildfire V4.10 release candidate 1 (19.03.2019)” size=”1200 900″ center=”1.0202064138558269 -0.43596029894420496″ scale=”64.26830365722746″ rotate=”0.0″ filter=”0.75″ filter_type=”GLOBAL_SHARPENING” filter_kernel=”MITCHELL_SMOOTH” filter_indicator=”0″ filter_sharpness=”4.0″ filter_low_density=”0.025″ oversample=”3″ post_noise_filter=”0″ post_noise_filter_threshold=”0.35″ quality=”10.0″ background_type=”SINGLE_COLOR” background=”0.10196078431372549 0.0 …
Created by Barley <flame name=”Bubbles3D (experimental) – 1427830881″ smooth_gradient=”0″ version=”JWildfire V5.50 (21.12.2019)” size=”800 800″ center=”-0.06109830361026538 0.33434971726837726″ scale=”256.5871130367332″ rotate=”0.0″ filter=”0.75″ filter_type=”GLOBAL_SHARPENING” filter_kernel=”MITCHELL_SMOOTH” filter_indicator=”0″ filter_sharpness=”4.0″ filter_low_density=”0.025″ oversample=”1″ post_noise_filter=”0″ post_noise_filter_threshold=”0.35″ quality=”25.0″ background_type=”GRADIENT_2X2_C” background_ul=”0.0 0.0 …
Created by Barley <flame name=”Bubbles3D (experimental) – 1427830881″ smooth_gradient=”0″ version=”JWildfire V5.50 (21.12.2019)” size=”1536 2048″ center=”-0.075 0.35″ scale=”551.5772453825618″ rotate=”0.0″ filter=”0.75″ filter_type=”GLOBAL_SHARPENING” filter_kernel=”MITCHELL_SMOOTH” filter_indicator=”0″ filter_sharpness=”4.0″ filter_low_density=”0.025″ oversample=”1″ post_noise_filter=”0″ post_noise_filter_threshold=”0.35″ quality=”25.0″ background_type=”GRADIENT_2X2_C” background_ul=”0.0 0.0 …
Created by Barley <flame name=”Bubbles3D (experimental) – 1427830881″ smooth_gradient=”0″ version=”JWildfire V5.50 (21.12.2019)” size=”2048 1536″ center=”0.1781283969385794 0.1209982622106563″ scale=”769.3159354125002″ rotate=”0.0″ filter=”0.75″ filter_type=”GLOBAL_SHARPENING” filter_kernel=”MITCHELL_SMOOTH” filter_indicator=”0″ filter_sharpness=”4.0″ filter_low_density=”0.025″ oversample=”1″ post_noise_filter=”0″ post_noise_filter_threshold=”0.35″ quality=”25.0″ background_type=”GRADIENT_2X2_C” background_ul=”0.0 0.0 …
Full DetailsMobius Murl Maurer – tweak of mobius dragon script
Created by Barley <flame name=”Bubbles3D (experimental) – 1427830881″ smooth_gradient=”0″ version=”JWildfire V5.50 (21.12.2019)” size=”2048 1536″ center=”0.1781283969385794 0.1209982622106563″ scale=”769.3160387118805″ rotate=”0.0″ filter=”0.75″ filter_type=”GLOBAL_SHARPENING” filter_kernel=”MITCHELL_SMOOTH” filter_indicator=”0″ filter_sharpness=”4.0″ filter_low_density=”0.025″ oversample=”1″ post_noise_filter=”0″ post_noise_filter_threshold=”0.35″ quality=”25.0″ background_type=”GRADIENT_2X2_C” background_ul=”0.0 0.0 …
Keep ‘Em Separated and Framed BS ScriptInfo author=”Brad Stefanov” category=”Randomizer” info=”Based on a flame by Brad Stefanov ” suggestion: Only replace the mobius variation with other variaitons.