molecule1

Spirit Molecule One

This blur experimentation is going well, the main reason I like Blur is the 3d effect it often gives, and especially Blur3D, which gives a kind of 3D glowing light effect. Here I tried adding twin sphericals as I’ve been playing with also lately and some others. Good fun to play with.

Christmas Molecule

Christmas Molecule

Just a bit more fun with the flame game, based on Rick Sidwell’s excellent guide to Blur . This time I remembered I’d used gaussian blur as part of the Cosmic Scripts so I ran a few of those to get some ideas, then ended up tweaking and making the last final a glynnsim1.  Here’s the flame.

SphericalGlynn

Blurry Eye

Here’s an example for our Blur flame game, based on Rick Sidwell’s excellent Blur page.  This time I added two finals of a sphericalN (this is my latest thing), then added two glynnsim1 finals so that it would shrink to the middle more