More of the questions asked about JWildfire and Fractal flames answered here.
<strong>What is a JWildfire operator ?</strong>
These are processes you can run once your flame is created to alter the final look of your image, see the videos here and here below for more information.
<strong>How do I import or install scripts into JWildfire?</strong>
There’s a separate page for instructions you can view how to install scripts here…
<strong>Where do I download Java for JWildfire?</strong>
Please refer to the following pages for locating and installing Java for JWildfire
<strong>Where do I put the scripts I downloaded for JWildfire?</strong>
All the information you need is on this page for all the details
<strong>How do I use the animation features in JWildfire?</strong>
See this great video on using the movie maker
<strong>How to use displacement variation ?</strong>
These can be complex, including how to add an image to displacement map. See this great tutorial
<strong>How to batch render in JWildfire.</strong>
There’s a complete how to batch render in JWildfire tutorial here.
What's the difference between a transform and a variation?
Variations are the “commands” we give to JWildfire, Transforms are the lines these “commands” sit on. So for example a fractal flame may have one transform, but 6 variations as part of it. Or it may have 8 transforms each with a single variation.
Where can I learn about variations?
Rick Sidwell has a great in-depth look at some variations here, or you can browse a list here which will link to the various pages detailing the groups of variations that you can see here.