JWildfire FAQ Part II

More of the questions asked about JWildfire and Fractal flames answered here.

  1. <strong>What is a JWildfire operator ?</strong>

    These are processes you can run once your flame is created to alter the final look of your image, see the videos here and here below for more information.

  2. <strong>How do I import or install scripts into JWildfire?</strong>

    There’s a separate page for instructions you can view how to install scripts here…

  3. <strong>Where do I download Java for JWildfire?</strong>

    Please refer to the following pages for locating and installing Java for JWildfire

  4. <strong>Where do I put the scripts I downloaded for JWildfire?</strong>

    All the information you need is on this page for all the details

  5. <strong>How do I use the animation features in JWildfire?</strong>

    See this great video on using the movie maker

  6. <strong>How to use displacement variation ?</strong>

    These can be complex, including how to add an image to displacement map. See this great tutorial

  7. <strong>How to batch render in JWildfire.</strong>

    There’s a complete how to batch render in JWildfire tutorial here.

  8. What's the difference between a transform and a variation?

    Variations are the “commands” we give to JWildfire, Transforms are the lines these “commands” sit on. So for example a fractal flame may have one transform, but 6 variations as part of it. Or it may have 8 transforms each with a single variation.

  9. Where can I learn about variations?

    Rick Sidwell has a great in-depth look at some variations here, or you can browse a list here which will link to the various pages detailing the groups of variations that you can see here.

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