This is a test Script to draw circular flames from square tiles using the unpolar variation
You can tweak replacing the Transformation T1 variation "nblur" with anyone you like, also changing the variation value.
Change the coloring by replacing the dc_kaleidoscopic (post) variation in T1, to any other dc_ variation (post) with Color_Only=1 & Gradient=1 or 2, or remove coloring by removing the dc_variation from T1. If you remove dc_ variation you must to set the other Transformations (T2 to T6) draw mode from HIDDEN to DIFFUSION in the Transformations coloring Tab.
Also you can tweak changing the T5 "linear3D" variation value greater 1 or less than 1
Also it is good idea to try WFields tab with Whole fractal or with different Transformations
Hope you enjoy using this script