Hexagon Tiles TC
modifies current flame by adding final linear3D, post_smartcrop, log_tile2, and post_point_symmetry to make hexagonal tiles.
You can adjust your original flame to change how it shows up inside the hexagon, and add additional finals to tweak.
This script was automatically generated by JWildfire V4.00 revision 2 (20.12.2018) by converting a flame, then changed to be a modifier type.
by Tracy Colello, with help from Missy Gainer, and following examples of scripts by Brad Stefanov, Mick Hogan, and Frank Baumann.