# Understanding Collideoscope variation

Today we are going to be taking a look at the Collideoscope variation this variation is by was created by my Michel Faber and we’re going to take a quick look at this information here by Rick Sidwell as it says here it divides the top and bottom halves of the flame into wedges each then rotates each wedge according to the a fraction of a complete rotation. The part rotated off the edge it cycled back to the other side adjacent wedges rotate opposite directions. And as you can see here he explains the gives examples here so like for example here you can see the red triangle and the purple or the dark purple here, and with let’s see huge number two in a point two five and it splits like it splits this one in two it. Just split the light purple one in in half another example here is see how like with this red square it splits stack square and it brings this half in this half together in another lit so if you look in Jwildfire at our trusty baseline grid as a final going to mount a little bit now if we set this to zero basically has no effect so with a is at zero not, at one basically acts just as a basically acts as a linear almost so if we increase the a now you see it took the red that was up here and it it’s splitting it over here so this is just one way so now if we add another wedge see it keeps splitting and splitting.