How to use the Batch Renderer in JWildfire

Tutorial By Heather Law

Time Needed : 20 minutes

The Batch Renderer lets you render several flames in one batch.

  1. Clicking Batch Render on each flame you want to add to the batch.

    To send a flame in the Editor window to the Batch renderer, click on Batch renderer. Do this for each flame you want to render in batch. You can also send flames to the batch renderer from Jwildfire’s flame browser. After you select the flames you want to render, start the batch renderer. You can also add flames directly from the Batch renderer.

    Note that if you send flames directly from the editor to the batch renderer without naming the flames first, they will be named qsave, followed by the date of the batch render followed by a unique number for each flame. If you have named the flames previously and saved them, and add them from the Flame Browser or from your saved flames, they appear with the names you gave them.

    Click batch render

  2. Starting batch render

    To start the batch renderer, click on Windows menu in JWildfire. A menu appears.

    click menu

  3. Clicking batch renderer

    On the menu, click Fractal flames: Batch renderer.

    select batch renderer

  4. Batch renderer window appears

    The batch renderer window appears, showing the names of the flames you selected. If you haven’t selected any flames from the editor or flame browser, the window appears blank.

    Batch renderer window

  5. Options

    Several options are available for rendering the flames. Using the buttons below the thumbnail you can add more flames, change the order the flames will be rendered in, and remove flames from the renderer. You can select the render size and quality under Global settings in the column of buttons on the right.

    Note that all flames rendered in batch will be the same size and quality. You can also tell the batch renderer to overwrite images or show an image of the selected flame.

    options menu

  6. Progress

    Progress bars at the bottom of the batch renderer window show the progress for each flame (top) and the whole batch (bottom). You can also highlight a flame and click Show image if the line of text next to the flame says ready during a render.


  7. Rendering done

    When the batch render is done, the window shows information about the processing of each flame. The batch renderer sends the images to the folder where you have specified for Jwildfire to save your flames.

    rendering done

  8. How to add files directly from your computer.

    In the batch render window you can add files directly from your computer, click on Add files.

    add files

  9. Locate your flame files.

    The Open menu appears. If you don’t see your flames, navigate to the folder containing them.

    b The Open menu appears

  10. Select files

    Click on the flame you want to render in batch. You can select several flames by clicking on each flame while holding down the Ctrl key. You can also select several flames by clicking on one flame and holding down the shift key and clicking another flame, to select both plus all the flames between them.

    click flame then click open

  11. Set options and click Render

    Once you’ve added all the files you want to render go to Step 5 and see the instructions there to set options and click render.

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