Sineblur plus | Sine Blur Plus

Sine Blur Plus

Made this one for the Blur Flame Game over on Face Book. Started with Sine Blur then just kept experimenting till I got something I liked. Would love to see what others can do with it!



The blur variation generates a filled-in circle. Unlike most variations, which transform the plane by mapping input points to output points, blur completely ignores the input. The variations blur_circle, circleblur, and sineblur also generate filled-in circles. They differ in how the density is distributed across the disk. Blur has high density in the center, gradually decreasing towards the edge.