Return of The Golden One.

<flame smooth_gradient=”0″ version=”JWildfire V3.50 (28.07.2018)” size=”1430 1080″ center=”1.508 -0.344″ scale=”89.6874177564863″ rotate=”-45.0″ filter=”0.75″ filter_type=”GLOBAL_SHARPENING” filter_kernel=”MITCHELL_SMOOTH” filter_indicator=”0″ filter_sharpness=”4.0″ filter_low_density=”0.025″ oversample=”1″ post_noise_filter=”0″ post_noise_filter_threshold=”0.35″ quality=”100.0″ background_type=”GRADIENT_2X2_C” background_ul=”0.0 0.0 0.0″ background_ur=”0.0 0.0 0.0″ background_ll=”0.0 0.0 0.0″ background_lr=”0.0 0.0 0.0″ background_cc=”0.0 0.0 0.0″ bg_transparency=”0″ brightness=”4.0″ saturation=”1.66″ gamma=”4.0″ gamma_threshold=”0.01″ vibrancy=”1.0″ contrast=”1.0″ white_level=”100.0″ temporal_samples=”1.0″ cam_zoom=”2.24″ cam_pitch=”0.0″ cam_yaw=”0.0″ cam_persp=”0.0″ cam_xfocus=”0.0″ cam_yfocus=”0.0″ cam_zfocus=”0.0″ …

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The Unusual Sea Life of Alcor III.

Beneath the waves once more. <flame smooth_gradient=”0″ version=”JWildfire V3.50 (28.07.2018)” size=”1430 1080″ center=”-0.291 -0.5526″ scale=”238.91442791190448″ rotate=”0.0″ filter=”0.75″ filter_type=”GLOBAL_SHARPENING” filter_kernel=”MITCHELL_SMOOTH” filter_indicator=”0″ filter_sharpness=”4.0″ filter_low_density=”0.025″ oversample=”1″ post_noise_filter=”0″ post_noise_filter_threshold=”0.35″ quality=”100.0″ background_type=”GRADIENT_2X2_C” background_ul=”0.0 0.2 0.4″ background_ur=”0.0 0.2 0.4″ background_ll=”0.0 0.2 0.2″ background_lr=”0.0 0.2 0.2″ background_cc=”0.2 0.0 0.2″ bg_transparency=”0″ brightness=”4.0″ saturation=”1.77″ gamma=”4.0″ gamma_threshold=”0.01″ vibrancy=”1.0″ contrast=”1.0″ white_level=”92.0″ temporal_samples=”1.0″ cam_zoom=”0.676″ cam_pitch=”0.8726646259971648″ …

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The Time Tunnel Beckons.

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The Pursuit.

<flame smooth_gradient=”0″ version=”JWildfire V3.50 (28.07.2018)” size=”1430 1080″ center=”0.0 0.0″ scale=”89.6874177564863″ rotate=”0.0″ filter=”0.75″ filter_type=”GLOBAL_SHARPENING” filter_kernel=”MITCHELL_SMOOTH” filter_indicator=”0″ filter_sharpness=”4.0″ filter_low_density=”0.025″ oversample=”1″ post_noise_filter=”0″ post_noise_filter_threshold=”0.35″ quality=”100.0″ background_type=”GRADIENT_2X2_C” background_ul=”0.0 0.0 0.0″ background_ur=”0.0 0.0 0.0″ background_ll=”0.0 0.0 0.0″ background_lr=”0.0 0.0 0.0″ background_cc=”0.0 0.0 0.0″ bg_transparency=”0″ brightness=”4.0″ saturation=”1.68″ gamma=”4.0″ gamma_threshold=”0.01″ vibrancy=”1.0″ contrast=”1.0″ white_level=”125.0″ temporal_samples=”1.0″ cam_zoom=”1.0″ cam_pitch=”0.0″ cam_yaw=”0.0″ cam_persp=”0.0″ cam_xfocus=”0.0″ cam_yfocus=”0.0″ cam_zfocus=”0.0″ …

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Exploring Distant Plces.

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