Tweak Flame Game Two Part Three

Home ยป Tweak Flame Game Two Part Three
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This time, I swapped the spherical for a swirl3, didn’t look like much until I dragged its weight into the negative numbers. Started to get a textured (wool) like appearance? I liked it a lot, but three prongs made it look a bit sparse, so I added post symmetry (point) and set the symmetry order to six.

<flame name="Flame Game Tweak 2 Flame 3- MB" smooth_gradient="0" version="JWildfire V3.31 (30.03.2018)" size="1000 1000" center="0.0 -3.2584" scale="323.2730955212053" rotate="53.2" filter="0.1" filter_type="GLOBAL_SHARPENING" filter_kernel="MITCHELL" filter_indicator="0" filter_sharpness="4.0" filter_low_density="0.025" oversample="2" post_noise_filter="0" post_noise_filter_threshold="0.35" quality="1000.0" background_type="SINGLE_COLOR" background="0.0 0.0 0.0" bg_transparency="0" brightness="25.0" saturation="1.2" gamma="3.24" gamma_threshold="0.01" vibrancy="0.93" contrast="1.0" white_level="220.0" temporal_samples="1.0" cam_zoom="0.9" cam_pitch="0.0" cam_yaw="0.0" cam_persp="0.0" cam_xfocus="0.0" cam_yfocus="0.0" cam_zfocus="0.0" cam_pos_x="0.0" cam_pos_y="-3.2656" cam_pos_z="0.0" cam_zpos="0.0" cam_dof="0.0" cam_dof_area="0.5" cam_dof_exponent="2.0" low_density_brightness="2.93" balancing_red="1.0" balancing_green="1.0" balancing_blue="1.0" cam_dof_shape="BUBBLE" cam_dof_scale="1.0" cam_dof_rotate="0.0" cam_dof_fade="1.0" resolution_profile="1000x1000" antialias_amount="0.25" antialias_radius="0.5" post_symmetry_type="POINT" post_symmetry_order="6" post_symmetry_centre_x="0.0" post_symmetry_centre_y="0.0" post_symmetry_distance="1.25" post_symmetry_rotation="6.0" frame="1" frame_count="300" fps="30" post_blur_radius="0" post_blur_fade="0.95" post_blur_falloff="2.0" zbuffer_scale="1.0" mixer_mode="OFF">
  <xform weight="1.0" color="0.25" symmetry="0.0" mirror_pre_post_translations="0" material="0.0" material_speed="0.0" mod_gamma="0.0" mod_gamma_speed="0.0" mod_contrast="0.0" mod_contrast_speed="0.0" mod_saturation="0.0" mod_saturation_speed="0.0" mod_hue="0.0" mod_hue_speed="0.0" linear="1.0" linear_fx_priority="0" coefs="-0.705641 -0.66265 -0.66265 0.705641 0.33309 -0.334414" chaos="1.0 1.0"/>
  <xform weight="0.35" color="0.53" symmetry="0.0" mirror_pre_post_translations="0" material="0.0" material_speed="0.0" mod_gamma="0.0" mod_gamma_speed="0.0" mod_contrast="0.0" mod_contrast_speed="0.0" mod_saturation="0.0" mod_saturation_speed="0.0" mod_hue="0.0" mod_hue_speed="0.0" linear="1.0" linear_fx_priority="0" swirl3="-1.972" swirl3_fx_priority="0" swirl3_shift="0.54" coefs="-0.29792281319956304 0.23684668323106253 -0.195206529078037 -0.266437194159164 0.461407 -0.731206" yzCoefs="1.0005403511096727 -0.011045348784710394 0.011045348784710394 1.0005403511096727 0.0 0.0" chaos="1.0 1.0"/>
  <finalxform weight="0.0" color="0.1" symmetry="0.0" mirror_pre_post_translations="0" material="0.0" material_speed="0.0" mod_gamma="0.0" mod_gamma_speed="0.0" mod_contrast="0.0" mod_contrast_speed="0.0" mod_saturation="0.0" mod_saturation_speed="0.0" mod_hue="0.0" mod_hue_speed="0.0" hypertile3D="1.0" hypertile3D_fx_priority="0" hypertile3D_p="3" hypertile3D_q="7" hypertile3D_n="0" coefs="-0.7182574741142355 0.03646715556860536 0.0222664360823362 0.6602098240606012 0.05167946005810496 -0.28498788508611655" zxCoefs="1.1025 -2.7003461921199144E-16 2.7003461921199144E-16 1.1025 0.0 0.0" chaos="1.0 1.0"/>
  <finalxform weight="0.0" color="0.2" symmetry="0.0" mirror_pre_post_translations="0" material="0.0" material_speed="0.0" mod_gamma="0.0" mod_gamma_speed="0.0" mod_contrast="0.0" mod_contrast_speed="0.0" mod_saturation="0.0" mod_saturation_speed="0.0" mod_hue="0.0" mod_hue_speed="0.0" hypertile3D2="1.0" hypertile3D2_fx_priority="0" hypertile3D2_p="3" hypertile3D2_q="7" coefs="0.6337485519031973 0.2231307058264286 -0.2231307058264286 0.6337485519031973 0.0 0.0" chaos="1.0 1.0"/>
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</flame>

 

 

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