Swirl of the B

SwirlofTheB
How to use

Click the copy to clipboard button at the top right of the code below (looks like two squares overlaid), then go to JWildfire, and click the From Clipboard button. The flame will now be ready to play with. Remember to always link to any flame you tweak if you post your images online.

Using bSwirl again, good one this, you can spin it out or in.  Then you add some spherical action, with a good old fashioned Juliac at the end. You can get some tunnel like effects with curves.

<flame name="Swirl of The B - MBourne2018" smooth_gradient="0" version="JWildfire V3.30 (21.12.2017)" size="1024 768" center="0.26 -0.3368" scale="218.98798652516498" rotate="0.0" filter="0.5" filter_type="ADAPTIVE" filter_kernel="MITCHELL_SINEPOW" filter_indicator="0" filter_sharpness="4.0" filter_low_density="0.025" oversample="1" post_noise_filter="0" post_noise_filter_threshold="0.35" quality="50.0" background_type="SINGLE_COLOR" background="0.0 0.0 0.0" bg_transparency="0" brightness="19.54" saturation="1.2" gamma="2.24" gamma_threshold="0.01" vibrancy="1.0" contrast="1.0" white_level="220.0" temporal_samples="1.0" cam_zoom="1.0" cam_pitch="0.0" cam_yaw="0.0" cam_persp="0.0" cam_xfocus="0.0" cam_yfocus="0.0" cam_zfocus="0.0" cam_pos_x="0.0" cam_pos_y="0.0" cam_pos_z="0.0" cam_zpos="0.0" cam_dof="0.0" cam_dof_area="0.5" cam_dof_exponent="2.0" low_density_brightness="-7.81" balancing_red="1.0" balancing_green="1.0" balancing_blue="1.0" cam_dof_shape="BUBBLE" cam_dof_scale="1.0" cam_dof_rotate="0.0" cam_dof_fade="1.0" antialias_amount="0.25" antialias_radius="0.5" post_symmetry_type="NONE" post_symmetry_order="3" post_symmetry_centre_x="0.0" post_symmetry_centre_y="0.0" post_symmetry_distance="1.25" post_symmetry_rotation="6.0" frame="1" frame_count="300" fps="30" post_blur_radius="0" post_blur_fade="0.95" post_blur_falloff="2.0" zbuffer_scale="1.0" mixer_mode="OFF">
  <xform weight="0.5" color="0.405" symmetry="-0.993" mirror_pre_post_translations="0" material="0.0" material_speed="0.0" mod_gamma="0.0" mod_gamma_speed="0.0" mod_contrast="0.0" mod_contrast_speed="0.0" mod_saturation="0.0" mod_saturation_speed="0.0" mod_hue="0.0" mod_hue_speed="0.0" bSwirl="0.125" bSwirl_fx_priority="0" bSwirl_in="1.49" bSwirl_out="0.0" coefs="1.0 0.0 0.0 1.0 0.0 0.0" chaos="1.0 1.0"/>
  <xform weight="6.0" color="0.0" symmetry="0.985" mirror_pre_post_translations="0" material="0.0" material_speed="0.0" mod_gamma="0.0" mod_gamma_speed="0.0" mod_contrast="0.0" mod_contrast_speed="0.0" mod_saturation="0.0" mod_saturation_speed="0.0" mod_hue="0.0" mod_hue_speed="0.0" linear3D="0.846" linear3D_fx_priority="0" spherical="0.039" spherical_fx_priority="0" coefs="-0.13922606606501933 1.2422194309448973 -1.24222177533771 -0.13922419421504437 -0.0335244841738348 -0.6686625063248441" chaos="1.0 1.0"/>
  <finalxform weight="0.2" color="0.5" symmetry="0.0" mirror_pre_post_translations="0" material="0.0" material_speed="0.0" mod_gamma="0.0" mod_gamma_speed="0.0" mod_contrast="0.0" mod_contrast_speed="0.0" mod_saturation="0.0" mod_saturation_speed="0.0" mod_hue="0.0" mod_hue_speed="0.0" juliac="1.0" juliac_fx_priority="0" juliac_re="1.0" juliac_im="0.0" juliac_dist="1.0" coefs="1.0 0.0 0.0 1.0 0.0 0.0" chaos="1.0 1.0"/>
  <finalxform weight="0.0" color="0.0" symmetry="1.0" mirror_pre_post_translations="0" material="0.0" material_speed="0.0" mod_gamma="0.0" mod_gamma_speed="0.0" mod_contrast="0.0" mod_contrast_speed="0.0" mod_saturation="0.0" mod_saturation_speed="0.0" mod_hue="0.0" mod_hue_speed="0.0" bTransform="1.0" bTransform_fx_priority="0" bTransform_rotate="0.0" bTransform_power="1" bTransform_move="0.0" bTransform_split="0.0" coefs="1.0 0.0 0.0 1.0 0.0 0.0" chaos="1.0 1.0"/>
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</flame>

 

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