Spiralling into infinity

jwfs russell
How to use

Click the copy to clipboard button at the top right of the code below (looks like two squares overlaid), then go to JWildfire, and click the From Clipboard button. The flame will now be ready to play with. Remember to always link to any flame you tweak if you post your images online.

This is my take on Russell Day’s excellent flame, I wanted to make it more 3D and bring out the shininess. I did this by using blur3d as a starting variation. Then tweaking it’s plane and parameters to get the result you see now.

 

<flame name="disc3dinversion02202018" smooth_gradient="0" version="JWildfire V3.30 (21.12.2017)" size="800 600" center="0.71 -2.45" scale="224.5670007381534" rotate="31.0" filter="0.2" filter_type="GLOBAL_SMOOTHING" filter_kernel="GAUSSIAN" filter_indicator="0" filter_sharpness="4.0" filter_low_density="0.025" oversample="2" post_noise_filter="0" post_noise_filter_threshold="0.35" quality="2000.0" background_type="SINGLE_COLOR" background="0.0 0.0 0.0" bg_transparency="0" brightness="25.0" saturation="1.2" gamma="1.91" gamma_threshold="0.01" vibrancy="0.9" contrast="1.0" white_level="188.0" temporal_samples="1.0" cam_zoom="0.51" cam_pitch="0.0" cam_yaw="0.6283185307179586" cam_persp="0.0" cam_xfocus="0.0" cam_yfocus="0.0" cam_zfocus="0.0" cam_pos_x="0.48" cam_pos_y="-2.8358" cam_pos_z="0.0" cam_zpos="0.0" cam_dof="0.0" cam_dof_area="0.5" cam_dof_exponent="2.0" low_density_brightness="7.38" balancing_red="1.0" balancing_green="1.0" balancing_blue="1.0" cam_dof_shape="BUBBLE" cam_dof_scale="1.0" cam_dof_rotate="0.0" cam_dof_fade="1.0" resolution_profile="1920x1080" quality_profile="Very high quality" antialias_amount="0.55" antialias_radius="0.36" post_symmetry_type="POINT" post_symmetry_order="3" post_symmetry_centre_x="0.0" post_symmetry_centre_y="0.0" post_symmetry_distance="1.25" post_symmetry_rotation="6.0" frame="1" frame_count="300" fps="30" post_blur_radius="0" post_blur_fade="0.95" post_blur_falloff="2.0" zbuffer_scale="1.0" mixer_mode="OFF">
  <xform weight="0.1" color="0.0" symmetry="-0.8" mirror_pre_post_translations="0" material="0.0" material_speed="0.0" mod_gamma="0.2" mod_gamma_speed="0.0" mod_contrast="0.0" mod_contrast_speed="0.0" mod_saturation="0.0" mod_saturation_speed="0.0" mod_hue="0.0" mod_hue_speed="0.0" opacity="0.0" blur3D="0.796" blur3D_fx_priority="0" coefs="0.681726702799196 -0.11501601536844022 -0.6524199330261212 -1.10168582400558 -0.8402205540832105 0.30498675326777425" post="-0.9999902297022539 -0.00442046378036129 0.00442046378036129 -0.9999902297022539 0.1944651991954039 0.45161891247054226" chaos="1.0 1.0"/>
  <xform weight="5.0" color="1.0" symmetry="0.8" mirror_pre_post_translations="0" material="0.0" material_speed="0.0" mod_gamma="0.0" mod_gamma_speed="0.0" mod_contrast="0.0" mod_contrast_speed="0.0" mod_saturation="0.0" mod_saturation_speed="0.0" mod_hue="0.0" mod_hue_speed="0.0" inversion="1.524" inversion_fx_priority="0" inversion_scale="1.0" inversion_rotation="0.0" inversion_shape="0" inversion_imode="-1" inversion_hide_uninverted="0" inversion_a="1.0" inversion_b="1.0" inversion_c="0.0" inversion_d="0.0" inversion_e="0.0" inversion_f="0.0" inversion_ring_mode="0" inversion_ring_scale="1.0" inversion_pnorm_point="2.0" inversion_pnorm_shape="2.0" inversion_pnorm_pmod="1.0" inversion_pnorm_smod="1.0" inversion_draw_shape="0.0" inversion_shape_thickness="0.0" inversion_passthrough="0.0" inversion_guides_enabled="1" inversion_color_measure="0" inversion_color_gradient="1" inversion_color_low_threshold="0.0" inversion_color_high_threshold="1.0" lazysusan="0.045" lazysusan_fx_priority="0" lazysusan_space="0.0" lazysusan_twist="0.2" lazysusan_spin="0.1" lazysusan_x="0.6" lazysusan_y="0.2" splits="0.15" splits_fx_priority="0" splits_x="0.0" splits_y="0.0" coefs="-0.11431002992743683 -0.052510994510898655 0.052510994510898655 -0.11431002992743683 -0.6199572469398842 -0.08916195014620332" post="0.8009283293833139 -0.03156061808363604 -0.0929790547972954 0.8603958798773698 -0.13285320915361165 0.0" chaos="1.0 1.0"/>
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</flame>

 

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