Flame Game Tweak 2 – Rainbow TriBlade..MSamuels

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Here is my Submission for  Tweak Flame Game II

 

“Rainbow TriBlade ”

 

I change the 1st Final from Hypertile3d to Layered Spiral and moved  & rotated variants  as suggested…

 

<flame name="Flame Game Tweak 2 -  Rainbow TriBlade..MSamuels" smooth_gradient="0" version="JWildfire V3.31 (30.03.2018)" size="800 600" center="0.0 -3.2384" scale="221.67305772787168" rotate="0.0" filter="0.1" filter_type="GLOBAL_SHARPENING" filter_kernel="MITCHELL" filter_indicator="0" filter_sharpness="4.0" filter_low_density="0.025" oversample="2" post_noise_filter="0" post_noise_filter_threshold="0.35" quality="1000.0" background_type="SINGLE_COLOR" background="0.0 0.0 0.0" bg_transparency="0" brightness="20.55" saturation="1.0" gamma="2.68" gamma_threshold="0.01" vibrancy="0.93" contrast="1.0" white_level="220.0" temporal_samples="1.0" cam_zoom="1.536" cam_pitch="0.0" cam_yaw="0.0" cam_persp="0.0" cam_xfocus="0.0" cam_yfocus="0.0" cam_zfocus="0.0" cam_pos_x="0.0" cam_pos_y="-3.2656" cam_pos_z="0.0" cam_zpos="0.0" cam_dof="0.0" cam_dof_area="0.5" cam_dof_exponent="2.0" low_density_brightness="0.93" balancing_red="1.0" balancing_green="1.0" balancing_blue="1.0" cam_dof_shape="BUBBLE" cam_dof_scale="1.0" cam_dof_rotate="0.0" cam_dof_fade="1.0" resolution_profile="1024x768" antialias_amount="0.25" antialias_radius="0.5" motion_blur_length="18" motion_blur_timestep="0.15" motion_blur_decay="0.03" post_symmetry_type="NONE" post_symmetry_order="3" post_symmetry_centre_x="0.0" post_symmetry_centre_y="0.0" post_symmetry_distance="1.25" post_symmetry_rotation="6.0" frame="1" frame_count="300" fps="30" post_blur_radius="0" post_blur_fade="0.95" post_blur_falloff="2.0" zbuffer_scale="1.0" mixer_mode="OFF">
  <xform weight="1.0" color="0.0" symmetry="0.0" mirror_pre_post_translations="0" material="0.0" material_speed="0.0" mod_gamma="0.0" mod_gamma_speed="0.0" mod_contrast="0.0" mod_contrast_speed="0.0" mod_saturation="0.0" mod_saturation_speed="0.0" mod_hue="0.0" mod_hue_speed="0.0" linear="1.0" linear_fx_priority="0" coefs="-0.705641 -0.66265 -0.66265 0.705641 -1.0655113986013989 -0.13098106929434206" post="-0.882947592858927 -0.46947156278589075 0.46947156278589075 -0.882947592858927 0.0 0.0" chaos="1.0 1.0"/>
  <xform weight="0.4" color="1.0" symmetry="0.0" mirror_pre_post_translations="0" material="0.0" material_speed="0.0" mod_gamma="0.0" mod_gamma_speed="0.0" mod_contrast="0.0" mod_contrast_speed="0.0" mod_saturation="0.0" mod_saturation_speed="0.0" mod_hue="0.0" mod_hue_speed="0.0" linear="1.0" linear_fx_priority="0" spherical="0.1" spherical_fx_priority="0" coefs="-0.29792281319956304 0.23684668323106253 -0.195206529078037 -0.266437194159164 1.7328628169103626 -0.3624838130959949" post="0.998440764181981 -0.05582150499316374 0.05582150499316374 0.998440764181981 0.0 0.0" chaos="1.0 1.0"/>
  <finalxform weight="0.0" color="0.0" symmetry="0.0" mirror_pre_post_translations="0" material="0.0" material_speed="0.0" mod_gamma="0.0" mod_gamma_speed="0.0" mod_contrast="0.0" mod_contrast_speed="0.0" mod_saturation="0.0" mod_saturation_speed="0.0" mod_hue="0.0" mod_hue_speed="0.0" layered_spiral="0.968" layered_spiral_fx_priority="0" layered_spiral_radius="1.42" coefs="-0.509223969763148 0.0258541684477648 0.015786265208458217 0.4680698490459405 -0.004541375383509766 -0.01091131230824502" zxCoefs="1.1025 -2.7003461921199144E-16 2.7003461921199144E-16 1.1025 0.0 0.0" chaos="1.0 1.0"/>
  <finalxform weight="0.0" color="0.0" symmetry="0.0" mirror_pre_post_translations="0" material="0.0" material_speed="0.0" mod_gamma="0.0" mod_gamma_speed="0.0" mod_contrast="0.0" mod_contrast_speed="0.0" mod_saturation="0.0" mod_saturation_speed="0.0" mod_hue="0.0" mod_hue_speed="0.0" hypertile3D2="1.0" hypertile3D2_fx_priority="0" hypertile3D2_p="3" hypertile3D2_q="7" coefs="0.5013091109789792 0.44734071374229445 -0.44734071374229445 0.5013091109789792 0.0 0.0" post="0.6045991148623748 0.7965299180241963 -0.7965299180241963 0.6045991148623748 0.0 0.0" chaos="1.0 1.0"/>
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</flame>

 

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