Flames

Snail Spiral

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Using the same kind of setup as is in the Cybin4D scripts, created this for the Splits Crop Flame Game. <jwf-flame name=”Snail Spiral – MB” version=”JWildfire V3.31 (30.03.2018)” size=”1000 1000″ center=”0.0 0.0″ scale=”291.6666666666667″ rotate=”0.0″ filter=”0.75″ filter_type=”GLOBAL_SHARPENING” filter_kernel=”MITCHELL_SMOOTH” filter_indicator=”0″ filter_sharpness=”4.0″ filter_low_density=”0.025″ oversample=”1″ post_noise_filter=”0″ post_noise_filter_threshold=”0.35″ quality=”100.0″ background_type=”GRADIENT_2X2_C” background_ul=”0.0 0.0 0.0″ background_ur=”0.0 0.0 0.0″ background_ll=”0.0 0.0 0.0″ background_lr=”0.0 […]

Flames

Asteria Ring

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Another one for the optical illusion/checkerboard Flame Game 🙂 <flame name=”Asteria Checker – MB” smooth_gradient=”0″ version=”JWildfire V3.31 (30.03.2018)” size=”1000 1000″ center=”0.08 0.04″ scale=”293.567089667622″ rotate=”1.0″ filter=”0.5″ filter_type=”GLOBAL_SMOOTHING” filter_kernel=”GAUSSIAN” filter_indicator=”0″ filter_sharpness=”4.0″ filter_low_density=”0.025″ oversample=”2″ post_noise_filter=”0″ post_noise_filter_threshold=”0.35″ quality=”1000.0″ background_type=”SINGLE_COLOR” background=”0.0 0.0 0.0″ bg_transparency=”0″ brightness=”22.5″ saturation=”1.0″ gamma=”5.0″ gamma_threshold=”0.378667398415978″ vibrancy=”1.0″ contrast=”3.2″ white_level=”206.0″ temporal_samples=”1.0″ cam_zoom=”1.831″ cam_pitch=”0.0″ cam_yaw=”0.0″ cam_persp=”0.0″ cam_xfocus=”0.0″ cam_yfocus=”0.0″ cam_zfocus=”0.0″ cam_pos_x=”0.0868″ […]

Flames

Star Knot

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Take a checkerboard_wf, then add some boarders to it, with a lazyjess then finalise it with some waves_wf to get a curved look, once you’re done, add another final Julian to give it more symmetry. The star knot 🙂

Flames

Checkering Away

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New flame game at the group, based on a really old flame I did. Decided to play with it a bit before I turned in, and of course got carried away. 🙂 

Flames

Psychedelic Starfish II

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Another entry for the flame game, Psychedelic Starfish II is a fractal flame based on using crop and linear splits. Adding a Julia and twisting things around on the z plane. 

Flames

Psychedelic Starfish

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using splits and crop (never used this before), created the below image. I think crop is a good feature, even though am not entirely certain what it does other than crop a flame so that you can then process the cropped section.

Flames

04282018 Parplot and Obj Mesh

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<flame name=”tsk 04282018 solid parplot objmesh” background_image=”C:\Users\Teri\Desktop\Blurred backgrounds\68.jpg” smooth_gradient=”0″ version=”JWildfire V3.31 (30.03.2018)” size=”1920 1080″ center=”0.0 -0.78″ scale=”195.8055925184477″ rotate=”0.0″ filter=”0.75″ filter_type=”GLOBAL_SHARPENING” filter_kernel=”MITCHELL_SMOOTH” filter_indicator=”0″ filter_sharpness=”4.0″ filter_low_density=”0.025″ oversample=”4″ post_noise_filter=”1″ post_noise_filter_threshold=”0.45″ quality=”5000.0″ background_type=”GRADIENT_2X2″ background_ul=”0.0 0.0 0.0″ background_ur=”0.0 0.0 0.0″ background_ll=”0.0 0.0 0.0″ background_lr=”0.0 0.0 0.0″ bg_transparency=”0″ brightness=”3.0″ saturation=”1.0″ gamma=”1.88″ gamma_threshold=”0.01″ vibrancy=”1.0″ contrast=”1.0″ white_level=”220.0″ temporal_samples=”1.0″ cam_zoom=”1.678″ cam_pitch=”1.0995574287564276″ cam_yaw=”0.0″ cam_persp=”0.0″ cam_xfocus=”0.0″ […]